01.WE'RE BUILDING

THE CREATOR TOOLS TO FUEL

AN UNPRECEDENTED LEAP FORWARD

FOR ENTERTAINMENT.

WE ARE GENERALIZING

OUR AI TO BRING TEXT-TO-3D

AND VIDEO PREDICTION TO YOU.

COMINGSOON
MFC Acronym Logo

MechaFightClub (MFC) was the first showcase from Irreverent Labs in which all character animation was generated by our 3D foundation models.

Characters in MFC were AI-powered NPCs which fight each other, posing an adversarial learning problem. We used a state of the art deep reinforcement learning on unstructured animations to render theoretically unlimited hours of unique entertainment which grows and evolves with players.

Our solution was trained for bipedal characters, specifically humanoids and customized for the mechabot characters in MFC, showing the versatility of our approach.

Play

THE HUNDRED

YEAR PODCAST

The rapid advance in AI and its impact on culture and society are considerable. As one of the driving forces contributing to the advancement of AI, we aim to make our observations, rationale, and discussion open to all via the Hundred Year Podcast.

SCROLL

OUR TEAM:
HANDPICKED
AND
MISSION-
FOCUSED.

Rahul S.
David R.
Rasheed R.
Simon M.
Liqiang D.
Patrice S.
Max C.
Aleksey G.
Abdulah F.
DW Romero
Kiran M.
Heather R.
Ryan J.
Fumika I.
Jon M.
Jason K.
Mitchell T.
Francine W.
Brian T.
Michelle M.
David Z.
Gonzalo C.
Steffan B.
Alden P.
Thomas T.
Adario S.
Kavan C.
Thibault R.
Michelle S.

CONTACT US

Send your questions, comments, concerns, press inquiries or anything else and the right members of our team will get back to you!

SOCIAL

FOLLOW

Sign up for our mailing list and early access!

Irreverent Labs
01.

WE'RE BUILDING THE CREATOR TOOLS TO FUEL AN UNPRECEDENTED LEAP FORWARD FOR ENTERTAINMENT.

TEXT-TO-3D

02.

WE ARE GENERALIZING OUR AI TO BRING TEXT-TO-3D AND VIDEO PREDICTION TO YOU.

MFC Acronym Logo

MechaFightClub (MFC) was the first showcase from Irreverent Labs in which all character animation was generated by our 3D foundation models.

Characters in MFC were AI-powered NPCs which fight each other, posing an adversarial learning problem. We used a state of the art deep reinforcement learning on unstructured animations to render theoretically unlimited hours of unique entertainment which grows and evolves with players.

Our solution was trained for bipedal characters, specifically humanoids and customized for the mechabot characters in MFC, showing the versatility of our approach.

Play

THE HUNDRED

YEAR PODCAST

The rapid advance in AI and its impact on culture and society are considerable. As one of the driving forces contributing to the advancement of AI, we aim to make our observations, rationale, and discussion open to all via the Hundred Year Podcast.

SCROLL

OUR TEAM:
HANDPICKED
AND
MISSION-
FOCUSED.

Rahul S.
David R.
Rasheed R.
Simon M.
Liqiang D.
Patrice S.
Max C.
Aleksey G.
Abdulah F.
DW Romero
Kiran M.
Heather R.
Ryan J.
Fumika I.
Jon M.
Jason K.
Mitchell T.
Francine W.
Brian T.
Michelle M.
David Z.
Gonzalo C.
Steffan B.
Alden P.
Thomas T.
Adario S.
Kavan C.
Thibault R.
Michelle S.

CONTACT US

Send your questions, comments, concerns, press inquiries or anything else and the right members of our team will get back to you!

SOCIAL

FOLLOW

Sign up for our mailing list and early access!